Concerning this Blog

The posts here involve the world of the E.I.D.O.L.O.N. organization and those who inhabit it. For generic information regarding various topics, please refer to the "Concerning" posts. Hopefully I will not be idiotic and contradict myself too much.

Friday, August 10, 2007

Eidolon Portand, Sims-Style

So, following the suggestion of Jadey, I tried to lay out the Portland agency using the somewhat dubious architectural tools on my copy of the original Sims. It worked better than I expected, though some things are definitely not portrayed correctly. Until I work up my own architectural drawing skills, though, this is probably as good as it gets.

The View from the Street:
The roof is flat, by the way, and the brick continues up about three feet to create a nice little wall around it.

The Basement:

It's underneath the stairs that all of the regular basement stuff is hidden: hot water heater, furnace, and probably a chest freezer (shown by the two dishwashers. xD)

Pretend that bathtub is a claw-foot. And that the rope is actually a wrap-around curtain hanging from the ceiling.

The Main Floor:



Back here, that door actually opens into a small parking lot.

Those shiny things by the utility sink are meant to represent a washer and dryer.

The Second Story:


That gap in the striped wall is meant to indicate an actual door, but Sims wouldn't let me put one there.

Here you can see the large doorway into Shin'nen's bedroom. It does have doors, but they fold and slide away to open about this wide.
The couch is actually not blue at all; it's a very horrible shade of yellow, but it's covered in a tasteful red quilt. xD



Don't ask me why there's a patch of floor floating in the middle of nowhere. I haven't a clue. Incidentally, the tile is actually cut at an angle, so it doesn't do that blocky zigzag; it's quite smooth.